Moving the Camera:
Alt and left mouse click –Tumbles
Alt and right mouse click – Moves
Alt and middle button – Dollies
Terminology within Maya and all software is important to avoid confusion when giving or receiving tasks. This is especially important when in a working environment as many people will be responsible for a project.
Holding the mouse button and pressing “X” will snap what is selected to a grid position.
Holding the mouse button and pressing “v” will snap what is selected to a vertex.
The insert button allows you to change the position of the pivot point of an object. This is useful when modelling as you can ensure hinges, and joints will move in the desired way.
The “+” and “-” buttons will control the size of the axis buttons.
“w” and right mouse button will give the options for local and world view.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment